Relate with how game has to have specific time horizon for it to be game (e.g., see 安田隆夫)TODO
Next:
Related:
- When you are deliberate you’ll extend yourself in the timeline:
- 3-1d6c Amara’s law modified - we underestimate the importance of consistency in the short-run, but overestimate in the long-run
- 5-1b4 Be prepared to deal with short-term nonsenses, but know what you’re focused on in the long-run and stay optimistic
- 5-1b4a Amara’s law - we expect too much in the short-run, but too little in the long-run
- 5-1b4c2 No wonder why someone who is having fun is genuinely great at what they do. Because you have to have fun to achieve great things.
- You are more susceptible to stay if you love the game—but this is contingent with you being the low cost operator
- 3-1a4b8 With few exceptions, buy on the cheapest market and sell on the dearest leads to satisfaction of the most highly valued ends of each individual, both as consumer and as a producer
- Michael Burry: “The secret to Google search was always how cheap it was, so that informational searches that were not monetizable (and make up 80% or more) did not pile up as losses for the company.”
- You are more susceptible to stay if you love the game—but this is contingent with you being the low cost operator
- RUL3 - Create something, or become someone, that is hard to duplicate (‘Barriers to entry’)
- Some cautionary notes in praxeological terms:revisit