9-1a2 Most fairly good ideas are adjacent to even better ones
9-4b3d Experience can only provide you with parochial problems, but its solution often consists of some universality which can be applied elsewhere
2-1b3b ‘Arbitrage’ - Arbitrage both space and time (both offline and online)
2-1b3a ‘Circle of competence’ & ‘Niches’ - Build a moat. Thrive in where you can.
7-1a2a2 Get ahead in the short-run, then in the long-run
7-1a2a0 The definition of ‘local’ doesn’t imply physical-geographical proximity due to the existence of internet
7-1a2a1 絶対に勝てるところから勝っていく
7-1a2b For startups, growth is a constraint much like truth
9-1a3 The maxima in the space of startup ideas are not spiky and isolated.
Just solve your problems. But only those that are interesting enough:
5-1b1b2 Flow to the most interesting, because the Fun Criterion doesn’t distinguish what’s fun via categories. Fun just means fun.
5-1b1b3 Productize yourself (as an embodiment of reality)
Why one should literally mind his own business:
develop